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Tracking user behaviors (EventLog)
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By defining the messageCallback
like the below, you can track UI events occurring in the player.
EVENT_LOG
Property name | Type | Description |
---|---|---|
name | string | Name of event |
feature | "click" | "action" | Type of event |
parameter | JSON | Reference object of the event |
campaignKey | string | Unique Key of campaign |
Events
Event name | Feature | Parameter | Description |
---|---|---|---|
back_button | click | Back button | |
option_button | click | Button for option | |
share_button | click | { "title": String } | Button to share |
pip_button | click | PIP button | |
coupon | click | Coupon | |
product_list_button | click | Product button | |
chat_button | click | Chatting button | |
like_button | click | Like button | |
hide_controls | click | Hide player components (When clicking the empty area of the player) | |
show_controls | click | Show player components (When clicking the empty area of the player) | |
hide_controls_accessibility | click | Hide controls for accessibility | |
show_controls_accessibility | click | Show controls for accessibility | |
mute_button | click | Mute button | |
unmute_button | click | Unmute button | |
quiz_question_show | show | { "quizType": String, "question": String } | Quiz pop-up shown |
quiz_select | action | { "itemIndex": Number, "content": String } | Select quiz answer |
quiz_answer_show | show | { "quizType": String, "question": String, "result": Bool } | Quiz answer shown |
chat_send_button | click | Button to send a chatting | |
video_display_resolution_change | click | {"resolution": String} | Resolution button |
video_display_resolution_close | click | Resolution close button | |
edit_nickname_close_button | click | Close button on the nickname editing layer | |
edit_nickname_clear_button | click | Clear button on the nickname editing layer | |
edit_nickname_save_button | click | Save button on the nickname editing layer | |
product_list_banner | click | Product list banner | |
product_list_show | action | Product list shown | |
product_list_hide | action | Hiding the product list | |
product_list_expand | action | Expanding the product list | |
product_list_item | click | { "goodsId": String, "name": String, "sku": String } | Product list - Clicking an item |
product_buy_button | click | { "goodsId": String, "name": String, "sku": String } | Item detail - Buy button |
product_add_to_watchlist | click | { "goodsId": String, "name": String, "sku": String } | Add to watchlist |
product_remove_from_watchlist | click | { "goodsId": String, "name": String, "sku": String } | Remove from watchlist |
landscape_button | click | Landscape mode - landscape button | |
portrait_button | click | Landscape mode - portrait button | |
video_contract_button | click | Landscape mode - Landscape mode - show chatting/products UI | |
video_expand_button | click | Landscape mode - expanding video | |
video_muted | action | *SDK Only - Player muted | |
video_unmuted | action | *SDK Only - Player unmuted | |
swipe_pip_mode | action | *SDK Only - Enter PIP mode by swiping | |
player_start | action | *SDK Only - Player started | |
player_close | action | *SDK Only - Player closed | |
audio_loss | action | *SDK Only - Audio focus lose | |
audio_gain | action | *SDK Only - Audio focus gain | |
pinch_zoom_in | action | *SDK Only - Landscape mode - two pinch zoom in | |
pinch_zoom_out | action | *SDK Only - Landscape mode - two pinch zoom out | |
player_on_foreground | show | { "activatedAt": Number, "activatedDuration": Number, "mode": String, "videoCurrentTime": Number } | The player is shown in foreground.
|
player_on_background | show | { "activatedAt": Number, "activatedDuration": Number, "mode": String, "videoCurrentTime": Number } | The player went background.
|
player_active_seconds | show | { "activatedAt": Number, "activatedDuration": Number, "interval": Number, "mode": String, "videoCurrentTime": Number } | The heartbeat when player is active.
|